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Harjatan the Bludger - BETA  

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Imdur
(@gav)
Estimable Member Admin
Joined: 7 years ago
Posts: 107
07/04/2017 11:33 am  



Harjatan was trained from birth to demolish his enemies. Through a conquest of savage brutality, he gathered throngs of cave dwelling murlocs who see him as a god. Now, the naga brute merely has to bark a command and hordes of devout followers set themselves to task.

  • Overview – Stick together in order to spread out the damage done by [Unchecked Rage]. Try to keep the amount of [Drenched] stacks you have low in order to reduce the damage taken from all sources of Frost damage throughout the fight.

    • TankTanks – 
      Make sure not to get too many stacks of [Jagged Abrasion].
      Pick up the Deeptide Wavemenders when they spawn in order to keep them away from the raid.
    • DPSDamage Dealers – 
      Interrupt Murloc Tidemender's [Tend Wounds] to avoid Harjatan the Bludger from receiving too much healing.
      When the boss casts [Draw In], make sure to move to avoid being hit by moving pools of [Drenching Waters].
      Move out of the impact point of [Drenching Slough] to avoid taking unnecessary damage or stacks of [Drenched].
    • HealerHealers – 
      Raid-wide healing is a top priority each time the boss casts [Unchecked Rage] and [Frosty Discharge].
      Move out of the impact point of [Drenching Slough] to avoid taking unnecessary damage or stacks of [Drenched].
  • TankAbrasive Armor – Rough armor edges scrape against the target, causing attacks made by the caster to have a chance to cause Jagged Abrasion.

    • TankJagged Abrasion – Bleeds the target for 480000 Physical damage every 2 sec for 30 sec. This effect stacks.
  • Unchecked Rage – At 100 energy, the caster releases all their built-up rage, inflicting 16000000 Physical damage, split between all enemies in a cone in front of the caster.
  • Commanding Roar – Lets out a deafening roar, calling to near by allies to join the fight.

    At 66% and 33% health, Harjatan the Bludger calls in one additional murloc.

    • Razorjaw Wavemender 

      • Watery Splash – Splashes the target with water, inflicting 585000 to 615000 Frost damage and applying a stack of Drenched.

        • ImportantDrenched – Drenches the target, inflicting 97500 to 102500 Frost damage every 2 sec increasing Frost damage taken by 5%. Stacks.
      • Aqueous Burst – Cover an enemy with conductive water which lasts 6 sec. Upon expiration, the water explodes, inflicting 536250 to 563750 Frost damage to all nearby enemies and leaving a pool of Drenching Waters at the enemy's location.

        • Drenching Waters – Inflicts 146250 to 153750 Frost damage every 1 sec, and increases stacks of Drenched on the enemy.

          • ImportantDrenched – Drenches the target, inflicting 97500 to 102500 Frost damage every 2 sec increasing Frost damage taken by 5%. Stacks.
      • InterruptibleTend Wounds – Tends to the target's wounds, healing them for 2% of their health every 3 sec for 12 sec.
    • Razorjaw Gladiator 

      • Dripping Blade – Enchants the caster's weapon, causing melee attacks to apply Drenched to the target.

        • ImportantDrenched – Drenches the target, inflicting 97500 to 102500 Frost damage every 2 sec increasing Frost damage taken by 5%. Stacks.
      • Driven Assault – Fixates on a target, attacking them to the exclusion of other targets. Additionally, the Deeptide Gladiator's Physical damage done is increased by 50% and their movement speed is decreased by 25%.
      • Splashy Cleave – Swings wildly, inflicting 414375 to 435625 Physical damage and applying Drenched to all enemies in a cone in front of the caster.

        • ImportantDrenched – Drenches the target, inflicting 97500 to 102500 Frost damage every 2 sec increasing Frost damage taken by 5%. Stacks.
    • Darkscale Taskmaster 

      • Bring To Task – Brings all allies within 10 yards in line, increasing their damage done by 100.

        • Focused – The Darkscale Taskmaster's presence focuses Harjatan the Bludger and all nearby murlocs, increasing their damage done by 100%.

          If Harjatan the Bludger or any murloc moves away from the Darkscale Taskmater, they are no longer focused, leaving them with Lingering Focus.

          • Lingering Focus – The target remains focused for a little while longer, increasing damage done by 100% for 10 sec.
      • Frosty Spittle – Spits out a icy blast, inflicting 600000 Frost damage to all enemies in a cone in front of the caster.
  • Draw In – Draws in all pools of Drenching Waters to Harjatan the Bludger for 10 sec, adding a stack of Frigid Blows for each pool absorbed.
  • ImportantFrigid Blows – Empowered by frozen waters, causing melee attacks to deal 316875 to 333125 Frost damage to all nearby enemies.
    Each melee attack also triggers Drenching Slough, removing a stack of Frigid Blows.
    Once all stacks are expended, Frosty Discharge is cast.

    • ImportantDrenching Slough – With each strike, a portion of the gathered frozen water falls off, targeting a random enemy's location. Upon reaching its destination, it inflicts 585000 to 615000 Frost damage to all nearby enemies and leaves behind a pool of Drenching Waters.

      • Drenching Waters – Inflicts 146250 to 153750 Frost damage every 1 sec, and increases stacks of Drenched on the enemy.

        • ImportantDrenched – Drenches the target, inflicting 97500 to 102500 Frost damage every 2 sec increasing Frost damage taken by 5%. Stacks.
    • ImportantFrosty Discharge – Releases the last drops of all stored water, inflicting 239926 Frost damage and removing all stacks of Drenched on all enemies.
  • Incubated Egg – At set points throughout the fight, Incubated Eggs will begin Hatching.


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Barnus
(@tea-boy)
Trusted Member Admin
Joined: 7 years ago
Posts: 87
09/04/2017 9:37 am  

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